Prisoner
A short physics-based 2D platformer prototype.
Play as a prisoner chained to a heavy iron ball- drag it, carry it, and throw it at enemies.
Features:
- Physics-driven interaction: The heavy ball affects your movement, creates tension on the chain, and breaks things.
- Destructible objects: Smash wooden crates and watch the debris fly.
- Dynamic action camera: Screen shake and smooth targeting that follows the action.
Controls:
- WASD — Move / Jump
- E — Pick up / Throw ball
- Hold E — Charged throw (stuns you)
This is my second game project, built to learn Godot 4. Feedback is highly appreciated! Please let me know what you think about the physics, game feel, or any bugs you encountered in the comments below.
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | bonuum |
| Genre | Platformer |
| Average session | A few seconds |
| Languages | English |

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